A library for dealing with the Freelancer (2003 game) Bini data files in the JS/TS ecosystem.
Based on Librelancer.Ini
const fileBytes = fs.readFileSync(FILE_PATH);
const iniFile = IniFile.fromBinary(FILE_PATH, fileBytes);
const fileText = fs.readFileSync(FILE_PATH, "utf-8");
const iniFile = IniFile.fromString(FILE_PATH, fileText);
The data is stored in a nested structure, consisting of sections -> entries -> values.
The IniFile class stores an array of Section, each of which has an array of Entry, each of which has an array of IniValue (defined as boolean | number | string).
Here is a simple loop that iterates through all three levels:
for (const section of iniFile.sections) {
console.log(section.name);
for (const entry of section.entries) {
console.log(entry.name);
for (const value of entry.values) {
console.log(value);
}
}
}
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